0e73de1 | Ry Ferguson | 2012-03-06 | optimize sound manager. e8511df | Ry Ferguson | 2012-03-06 | optimize hero bullet and enemy collisions. af67411 | Ry Ferguson | 2012-03-06 | remove collisions between hero and actual enemies since not need now. 368b9aa | Ry Ferguson | 2012-03-06 | replace full app icons with lite app icons. 7e4157c | Ry Ferguson | 2012-03-06 | more full/lite versioning. f43161f | Ry Ferguson | 2012-03-05 | lite versioning and game title. 65a1000 | Ry Ferguson | 2012-03-05 | update versioning. 90efa71 | Ry Ferguson | 2012-03-04 | event manager. 7c82342 | Ry Ferguson | 2012-03-02 | enemy bullet manager. 27b8602 | Ry Ferguson | 2012-03-02 | hero bullet manager. 77dc038 | Ry Ferguson | 2012-03-01 | update one of the small app icons. 8747c00 | Ry Ferguson | 2012-03-01 | add hi-def graphics support. cc2e1e9 | Ry Ferguson | 2012-02-28 | add startup images and more icon images. 666beb0 | Ry Ferguson | 2012-02-27 | update Puff enemy graphics. d77d0fa | Ry Ferguson | 2012-02-27 | minor updates to level 4. 80c81a7 | Ry Ferguson | 2012-02-27 | minor changes to level 3. 643bf35 | Ry Ferguson | 2012-02-27 | more minor changes to level 1. 059e296 | Ry Ferguson | 2012-02-27 | tweaks for level 2. e7dd02c | Ry Ferguson | 2012-02-26 | tweaks for level 1. b305c25 | Ry Ferguson | 2012-02-25 | remove unused events. ba03050 | Ry Ferguson | 2012-02-25 | make star sound quieter. make star kill only play star sound. 26207ca | Ry Ferguson | 2012-02-25 | add iPhone/iPod standard icon. 37d8312 | Ry Ferguson | 2012-02-23 | implement lite versioning. c369ec5 | Ry Ferguson | 2012-02-23 | add star sound. clean up sound manager. 0b22fca | Ry Ferguson | 2012-02-22 | complete rough draft of level 4. 375d63f | Ry Ferguson | 2012-02-18 | update level 3 enemy formations. update enemy point values. 3a171d7 | Ry Ferguson | 2012-02-16 | Add Felicia and Crab enemies. Start level 4. 070410d | Ry Ferguson | 2012-02-13 | change font, add different font sizes and add version text. 07e2fc3 | Ry Ferguson | 2012-02-12 | rough draft of level 3. e75d28f | Ry Ferguson | 2012-02-10 | Add Newton explode animation. 08157cb | Ry Ferguson | 2012-02-10 | Remove unused Olaf explode animation. 1c162bb | Ry Ferguson | 2012-02-10 | Progress on level 3. Tweak level 3 enemies. 3022db4 | Ry Ferguson | 2012-02-07 | remove unused enemies(Caspian, Dart, Olaf). Normalize sprite sheet. 812650a | Ry Ferguson | 2012-02-07 | delete current level 3, change level 4 to level 3. 05ba9b8 | Ry Ferguson | 2012-02-07 | Add Newton enemy. Make some progress on level 4. 33911d2 | Ry Ferguson | 2012-02-04 | adjustment to Puff enemy gun. 9eda967 | Ry Ferguson | 2012-02-04 | Add features to StockEnemyGun. Update Puff enemy gun. c6fb5e6 | Ry Ferguson | 2012-02-04 | reduce num puffs for Puff enemy. add setNumRounds() to StockEnemyGun. 679b9c7 | Ry Ferguson | 2012-02-03 | Add Puff enemy explode animation. 711d0ec | Ry Ferguson | 2012-02-03 | Add RGB coloring for sprites and remove unnecessary explode graphics. 40e3473 | Ry Ferguson | 2012-02-02 | add Puff enemy and all required updates for Puff enemy 51a017c | Ry Ferguson | 2012-01-31 | save Caspian enemy additions. c4b18fd | Ry Ferguson | 2012-01-30 | start grid movement and grid enemies a01bbe9 | Ry Ferguson | 2012-01-22 | combine text into main sprite sheet. convert a bunch of method arguments to pass by reference. bd34741 | Ry Ferguson | 2012-01-19 | add alpha for rendering. clean up game object rendering. 5d64851 | Ry Ferguson | 2012-01-18 | add hero life indicator 4593261 | Ry Ferguson | 2012-01-18 | first half of level 3. tweaks to levels 1 and 2. de68933 | Ry Ferguson | 2012-01-07 | update enemy scores 351f18c | Ry Ferguson | 2012-01-07 | add full bounce. add olaf enemy. start level 3 cbbac52 | Ry Ferguson | 2012-01-05 | test some sound fx and add events for sound fx ff07b56 | Ry Ferguson | 2012-01-04 | fill in level 2. add Sorsha and Scrooge enemies. other minor additions. bf38f10 | Ry Ferguson | 2011-12-29 | remove unnecessary Bouncer class a616ccc | Ry Ferguson | 2011-12-28 | complete level 1, other minor tweaks 6c88757 | Ry Ferguson | 2011-12-21 | add borus hit sprite abf8117 | Ry Ferguson | 2011-12-21 | add point animations and Norman explode animation 43420bf | Ry Ferguson | 2011-12-20 | sprite system and sprite animations 930103a | Ry Ferguson | 2011-12-19 | change sprite texture IDs from string to int 46ca75b | Ry Ferguson | 2011-12-18 | first enemy gun 19d5bca | Ry Ferguson | 2011-12-17 | borus, enemy hit event, gravity and bottomVelocity parameters 0bb75b5 | Ry Ferguson | 2011-12-15 | change pause button graphic, move quit and play buttons up 64a7e49 | Ry Ferguson | 2011-12-14 | high scoring f21c4d1 | Ry Ferguson | 2011-12-14 | add plus character to points bubble e8057f7 | Ry Ferguson | 2011-12-14 | remove dt parameter from update methods. remove update tick event. 375ba40 | Ry Ferguson | 2011-12-13 | pause for inactive apps ce77549 | Ry Ferguson | 2011-12-11 | improve the end screen and the end tap 2ac87f0 | Ry Ferguson | 2011-12-11 | game over screen, improve game over tap d5e9e56 | Ry Ferguson | 2011-12-10 | game over, pause menu, text alignments fd28795 | Ry Ferguson | 2011-12-08 | star order, points bubbles e9cc699 | Ry Ferguson | 2011-12-07 | start scoring 66741dc | Ry Ferguson | 2011-12-07 | more work on pause/unpause b3d450c | Ry Ferguson | 2011-12-06 | implement pause/unpause b1df70c | Ry Ferguson | 2011-12-04 | bounce fire skipping f6a069a | Ry Ferguson | 2011-12-04 | bounce events, enemy bullets, sound fx 95def44 | Ry Ferguson | 2011-12-03 | sound manager 5032637 | Ry Ferguson | 2011-12-01 | build out bouncing enemies 83e9656 | Ry Ferguson | 2011-11-30 | two levels at the same time 910e496 | Ry Ferguson | 2011-11-29 | level waves cbae40b | Ry Ferguson | 2011-11-27 | start level structure, start collision detection 525239d | Ry Ferguson | 2011-11-27 | event queue, start levels 69510bf | Ry Ferguson | 2011-11-26 | text renderer, game states 1a3cef1 | Ry Ferguson | 2011-11-24 | bounce movement, bouncing enemy 04310ea | Ry Ferguson | 2011-11-24 | movement component, movement component for hero bullet 3b32674 | Ry Ferguson | 2011-11-22 | rapid fire hero bullets fa2e24b | Ry Ferguson | 2011-11-22 | interpolate hero bullets 7a3f0e3 | Ry Ferguson | 2011-11-20 | heroBar, hero and heroBullets f9f36f0 | Ry Ferguson | 2011-11-16 | first events system 9e04d3f | Ry Ferguson | 2011-11-12 | init opengl and start events system 82a7d21 | Ry Ferguson | 2011-11-10 | dealloc EAGLContext 9a43dee | Ry Ferguson | 2011-11-10 | setup CADisplayLink and dt e1c6d8f | Ry Ferguson | 2011-11-10 | initial CAEAGLLayer and EAGLContext setup ec63129 | Ry Ferguson | 2011-10-12 | add .gitignore file 6e6164d | Ry Ferguson | 2011-10-12 | hide status bar 0778bae | Ry Ferguson | 2011-10-12 | added a UIView with yellow background 915328c | Ry Ferguson | 2011-10-12 | initial commit, base xcode files